![]() Luckily the basic version of this process is rather simple, and doesn't usually take too long unless your computer is a bit outdated or the world's history is set to Long.įor your first game, generate a new world using the Create New World! option in the main menu with the following options:Įmbarking is the process of choosing a site, outfitting your initial dwarves, and sending them on their way. There is no "default" or "standard" world. Unlike many games, the world that your game takes place in will always be procedurally randomly generated by you or someone else. The first thing you will need to do is generate a new world. "regionXX") before saving, save the game normally, remove the "regionXX" folder and rename the copy. Alternatively, you can make a copy of your region folder in the (DF)/data/save folder (e.g. Do not attempt this while saving, as your save folder may become corrupted. Players who wish to quit and leave their previous save unchanged may manually kill the Dwarf Fortress process using the "die" command in DFHack, the Windows Task Manager (you might then have to end the process dumprep.exe), or the Unix "kill" command (on some systems, ctrl- \ in the terminal running DF accomplishes the same thing). Notably lacking is an "exit without save" option. when you know your fortress is doomed and want to start again) – see abandon for more information). Your fort and most items will remain, however, so this can be useful in extreme circumstances (e.g.
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